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Showing posts with the label Realm Grinder

Games Design and Realisation - Small Recap, Honorary Inpirations

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So now that I have outlined a lot of what I am looking for, I will give a very brief recap on systems I plan to use to create the game I want. Overview The player will play a managerial role in a fantasy town on the losing end of a war, faced with severe debt that they X amount of days to pay back or lose the game. I choose town over a small shop because it would allow me to take a Recettear style of management where I can allow the player to forage for items, send adventurers to return with items, and also buy and sell to neighboring towns and give the game its own sense of an economy. This can also include city building aspects, as well as a few RPG aspects, that will keep the game different through various playthroughs. The idea was spurred by my tutor who suggested researching Roguelike games, such as Rimworld, Binding of Isaac, Enter the Gungeon, that are principally the same each time through, but what the player encounters and their strategy either willingly chances throu...