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Showing posts with the label Concept Art

Design Documentation - Storyboarding

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As mentioned in a previous blog post, some time has been set aside for creating a story board that serves more as a concept reminder than a strict story board, however it does detail and annotate the introduction to the game, as well as give a brief look into player psychology and why certain concepts have been chosen. Whilst I could upload the whole storyboard, I could also keep some mystery going by only teasing you with a few select images as well! Project Management Expect to see a video blog entry detailing the blueprints I have been working on in order to create an inventory system! It's not entirely finished but it has a decent amount of functionality and had to be implemented before a crafting system could be put into place.

What, more work? Off I go then!

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News, everyone! Now that all of the boring paperwork is out of the way, it's finally time for Game Development to begin! This means that the blog will be significantly more active (Very sorry for the big delay between posts) To kick things off, the name of the proposed game has been settled as Adstus Fabrica: 21 days to save the guild! As such, the old placeholder name of You Must Construct Additional Assets has gone, but the domain for the blog remains the same. And then, a little bit of teaser art! From someone who is very bad at art, so please do excuse the crummy concept art, but it is worth mentioning it is still WIP and a whitebox teaser! Just to prove that stuff is finally happening! This Friday will be our first architecture lesson where I will start piecing the core mechanics of the game together before I start with any levels, but it's going to be great for sure!