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Showing posts with the label Banished

Design and Realisation - Early Inspiration Part 1, City Builders

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As spoken about in the previous entry, I am looking to create a game with various interactive UI elements that will showcase what I can do. There is a genre of strategy games that I adore called Management Sims. And/or Resource Management games. I love these to bits. Some of them are nice and relaxing, some of them are challenging, some offer hours of replayability, and some of them pressure you to deadlines that force you to learn the mechanics of the game and quick. Typically, a lot of these games cover a very broad idea. Take the old school Sim City. Wow. How far we have come. Sim City Classic, 1989. City building is a type of management sim. A very popular one, as a matter of fact. With the recent Sim city release, it's also become a target for indie developers, releasing Cities Skylines and Banished. These games are typically slow paced, relaxing, and yet fun, with goals to create a thriving metropolis and watch your own creation come to life. Or be set on fire, invad...